

Tested with: Nintendo 64 using an EverDrive-64 X7 Items removed: Non-working dumps, duplicates, prototypes of games that eventually saw a release, European or Japanese titles when there were North American versions available, homebrew games, Aleck 64 and N64DD games (because they will be in different future sets), and titles not in English that require proficiency in another language to play - those can be found in my Nintendo 64 Language Pack here: Two-player, however, feels like youre riding on a jet stream since there are only two boats to track.

Please enjoy my video, and give a like if you approve of my work. Hydro Thunder for the N64 certainly looks lovely, but in one-player it feels like youre navigating rivers of corn syrup rather than water.

Special items included: Prototypes, unreleased games, titles not in English (but only if they are easy enough to play without being fluent in another language), English-patched translations, Mario no Photopie, the Pokémon Snap Station, the N64DD IPLROM, Action Replay Pro, Xplorer 64, GameBooster 64, GameShark Pro, and the GameCube special editions of The Legend of Zelda: Majora's Mask, The Legend of Zelda: Ocarina of Time, and The Legend of Zelda: Ocarina of Time - Master Quest, all of which were included as bonus games on GameCube releases (but were actually just emulated Nintendo 64 ROMs). Hydro Thunder N64 vs PS1 vs Dreamcast vs Retroarch vs Redream Comparison This is a side by side comparison of Hydro Thunder for the Nintendo 64, Playstation and Sega Dreamcast (plus their respective emulators). The weirdest controllers of any system at the time (maybe ever?), a library that featured mostly official Nintendo titles as the top gems, and the console that my parents bought me on my Birthday to help soften the blow of their divorce.
